![]() ![]() Once he goes to grab it, run back to the woman’s garden and stand on the opposite side of the fence from the man. Place an object from the woman’s garden into the man’s garden within his line of sight. Catch an object as it’s thrown over the fence (Back Gardens) Once he goes in to retrieve it, close the door behind him. The boy will always look for his toy plane, so once you get the garage door open, place it in there and lead him to the garage. Chrysanthemum (inside the Model Village).Daisy (the flower the women give you at the Pub).You’ll need to find five flowers scattered across the game and place them in the basket. You may have stumbled across the well (pictured above) before. Eventually the groundskeeper will come and buy it back. Grab it from the garden, bring it all the way to the shopkeeper’s stall, and place it near the other gardening equipment. If you’ve noticed in the garden, the groundskeeper is always mindful of where his trowel is. Make someone from outside the high street buy back their own stuff (Garden and High Street) Once she’s out of the store, bring the umbrella in and open it. Then get the TV store clerk to leave like we describe in our High Street guide. Grab an umbrella from the shopkeeper’s stall, and place it outside of the TV shop. Open an umbrella inside the TV shop (High Street) Place enough to make the scale max out, and it’ll ding. The best objects to place on the scale are the heavy toys and tinned cans of food. This task is hard to do while the shopkeeper is around to push you away or take back items. Make the shop scales go ding (High Street)įirst, trap the shopkeeper in the garage. Next time you scare him, he’ll trip and fall into the puddle. Lead the boy near the puddle on the west side of the High Street by putting his toy plane near it or by chasing him in that direction. Head into the garden and push a cabbage all the way out of the garden and onto the picnic blanket near the lake. Without his keys, he won’t be able to get back in. Run back into the garden with the keys, drop them, and then close the gate behind you. Lead the groundskeeper out of the garden, and then grab his keys. Here’s the final list of tasks in Untitled Goose Game: Lock the groundskeeper out of the garden (Garden) You can also do these at any time during the game, even before you unlock this list. Most of these tasks involve multiple areas. To Do (As Well) listīeating the game also unlocks a brand new list of tasks to do. Drop your new bell in and it’s game over. All the way on the west end of the forest is a pit filled with bells. If they grab the bell from you, snatch it back and keep running until you make your way back to where you started. Once alerted, they will try and steal the bell back. The kicker? If you run, the bell will make noise alerting anyone near you. So you have the bring the bell all the way back through every single area you’ve just caused havoc through. Unfortunately, all of the shortcuts in the game are now locked. If you’ve run around the town before, you know there’s a shortcut right next to where you are that will lead you back to the lake near the garden. Peck and pull at the castle until you eventually knock it over. Keep following the path through the garden, high street, back gardens and pub until you reach the castle. ![]() Steal the beautiful miniature golden bellĪs you run through the model village, you’ll see that it’s replicating the same village you’ve just played through. At the locked gate, head into the water and keep going until you get into the village. Once you’re over the gate from exiting the pub, keep going forward. Steal the beautiful miniature golden bell.Plus, we share the list of all the end game tasks that you can do after beating the game. It’s easy, but you might still need some advice for the end. In it, you must run through an entire model village then run all the way back to the start of the game. Untitled Goose Game has its own sort of big finale. ![]()
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